Iados Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south his family was never financially stable. Through the years after Iados was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Iados's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Poor. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 152 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 7000 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Medium magic item.
Cumpen Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She has a very tight haircut. She has violet eyes and a blue hat with a green feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cumpen is combative with any and all who dare try her patience in the slightest.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 40 pp.
Elizabeth Kent, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is still thick. Her eyes are a pleasant green.
Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.
History: Born in a small village she learned the ways of the warrior from her father. In her 16th year, her parents were killed by a orcs raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Bellfounder like her father before her.
Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp.
Moon Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His fur is yellow and very short. This green eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a small toy that he constantly fidgets with.
History: Moon was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He feels threatened by others; and many brigands want him driven away
Ideals: Persistence. Flaws: Addict, Fearful. Bonds: Enemies, Job. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 127 (17d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
Possessions: 11000 gp. Jeweled gold crown (4000 gp). Silver ewer (100 gp). Jeweled gold crown (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (600 gp). Solid gold idol (700 gp). Cloth of gold vestments (130 gp). Jeweled gold crown (4000 gp). A roughly beaten golden orb (130 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Nicor Swift, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His purple hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Armorer, who enjoyed hunting, Nicor was taken on many hunting expeditions. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp.
Mary Kelsey, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her long silver hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Insane, Impulsive, Fearful. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 200 sp.
Callybon Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is brown and curly. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a pair of adventurers, Callybon grew up listening to her father's many stories. Her first spouse was a Server, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of her brother
Ideals: Logical. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. 1 Breastplate.
Jarsali Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is portly but not overly obese. Her hair is brown and very short. She has brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. White pearl (140 gp).
Audhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a small hat to cover her moderate length blonde hair. She is very pretty but has cold, dead eyes.
Personality: Audhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in the south to a Sculptor, Audhild learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: A strong sense of loyalty to Tabaxi people; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Athletic, Extrovert. Flaws: Racist. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

