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NPC Generator

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Advanced [show]


Akta Grace, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of her god around her neck, and a flail on her belt. Her hair is red and curly. Her white eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is harsh and unforgiving.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Akta was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Akta's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Poor. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Akta Grace, Female Tiefling Monk 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bolg Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, marred by teas. His hair is long and red with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Bounty Hunter, who enjoyed hunting, Bolg was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Bolg Bentham, Male Half-Orc Druid 12
Medium (5'8") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)3 (-4) 16 (+3)6 (-2)
Skills Investigation +0, Survival +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 21000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A necklace of small pink pearls (6000 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Sapphire pendant on gold chain (800 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs


Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cut close to his head. He has gleaming, smiling yellow eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Quick hails from a village terrorized by illithids. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To pay off his debts; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Bonds: Attractive, Enemies, Criminal record, Debt. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Quick Of Dragons, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 120 pp. Aquamarine (500 gp). Red-brown spinel (140 gp).


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a long brown beard, and similarly colored long hair. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Gardener, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic. Bonds: Nature, Attractive, Poor, Family. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Heward Kelsey, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 pp.


Social Check DCs


Maynild Hackney, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. Her tied-back hair is auburn. This hazel eyed easterner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Military. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Maynild Hackney, Female Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Nalral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He wears a small hat to cover his moderate length silver hair. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Nalral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Nalral reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Artistic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Nalral Orcfoe, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 19 (+4)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with deerstalker hat. She has a long golden ponytail with little hanging trinkets. She has a dull look in her brown eyes.

Personality: Lia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Apothecary business at a young age. Her first spouse was a Masseuse, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.

Motivation: To share knowledge with the world; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Extrovert, Logical. Flaws: Hedonist. Bonds: Job, Family. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Lia Arnuanna, Female Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Chain shirt.


Social Check DCs


Ellywick Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a spear. She has done her best to style her chestnut hair to look like a famous performer. Her gray eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ellywick Albaratie, Female Gnome Aristocrat 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 170 gp.


Social Check DCs


Bree Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Guard does. She has a penchant for wearing a ring with an oversized opal on her left hand. Her silver hair is lengthy and is close to two feet long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Bree was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She now mingles about in high society.

Motivation: She is greedy; and further expansion of business

Ideals: Justice. Flaws: Insane. Bonds: Job, Rich, Attractive. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Bree Wildcloak, Female Halfling Rogue 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs

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