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NPC Generator

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Advanced [show]


Gormogord Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a faded coat and loose pants complete with Stetson hat, and his gloved hand is found clutching a falchion. His silver hair, when down, is lengthy. His blue eyes dart from person to person.

Personality: A skeptical and narcissistic man, Gormogord's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Stableman, Gormogord learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his writing dream.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Impeccable, Gifted, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Stableman

Voice: French accent

Attributes [hide]

Gormogord Littlefoot, Male Halfling Sorcerer 4
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Mortician. He is bald on top and has large auburn tufts of hair around his ears. His eyes are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Clare, Male Human Paladin 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Burana Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. She has styled her silver crest well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: She was raised in a desert tribe. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. After a long history of fighting, Burana and her spouse have recently divorced.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Nature, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Burana Norixius, Female Dragonborn Bard 8
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs


Kilia Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and white robe with the hood down. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses divination through singing.

History: The child of a Ruler, who enjoyed hunting, Kilia was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Kilia Holderhek, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp. 1 Masterwork Musical instrument.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his golden hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Guard, Thomas learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Bonds: Rich, Religious, Job, Criminal record. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Thomas Marley, Male Human Bard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 2000 cp.


Social Check DCs


Verin Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple black robe with brown stripes complete with hood. She has styled her chestnut hair well, parting it to the left. Her gold eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Guard who has hired her part-time. Around other people she will do her best to conceal her emotions and appear jolly.

History: Verin lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wishes to resurrect an old love; and wants her loneliness to end

Flaws: Shy. Bonds: Has a crush, Family, Nature, In love. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Verin Serenity, Female Tiefling Fighter 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Violet garnet (1600 gp). Aquamarine (1600 gp). Golden pearl (100 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Black opal (1100 gp).


Social Check DCs


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tan trousers with green and yellow striped suspenders. She wears various colorful collared shirts. Her tied-back hair is black. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Tervaround wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Mortician, but she was a colossal failure. She has achieved small success as a Merchant.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Disciplined, Extrovert, Artistic. Bonds: Attractive, Job. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Tervaround Miggledy, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Bolhild Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. Her white hair, when down, is lengthy. Her eyes are amber and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bolhild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bolhild. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Professionalism, Persistence. Bonds: Attractive, Mentor, Criminal record. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Bolhild Trueanvil, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Quarethon Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky black painted plate armor. His crest is short and green. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He feeds upon the attention of others.

History: Born in the north to a Engraver, Quarethon learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Racist. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Quarethon Bhenkumbyrznaax, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1900 gp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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