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NPC Generator

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Advanced [show]


Emerald Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His orange fur is smooth and relatively long. His face is scarred and worn.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Emerald Of Ale, Male Tabaxi Warlock 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1900 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Enialis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Enialis was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and to reunite with his absent mother

Bonds: Attractive, Has a crush, Adventurer, Criminal record, Family. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Enialis Cithreth, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He wears his golden hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Vonbin was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Entrepeneur, Impeccable. Bonds: Job, Family, Guardian. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Sannl Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her silver hair is cut short. Her eyes, though not visible through her cowl, are violet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A powerful wizard made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Barrister. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Passionate, Fighting. Bonds: Rich, Mentor, Job. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Sannl Bofdann, Female Dwarf Warlock 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 7000 cp. Jet (60 gp). Violet garnet (200 gp). Alexandrite (200 gp).


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a top hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Bundrigo Honeypot, Male Halfling Fighter 11
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 87 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Arcana +7, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Sylvan, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 160 pp. Alexandrite (400 gp). Sardonyx (30 gp). Carnelian (30 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Barber uniform. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Yurk hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Yurk Dryden, Male Half-Orc Cleric 8
Medium (5'7") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 500 gp. Jade (140 gp). Moss agate (13 gp). Violet garnet (800 gp). Blue quartz (13 gp). Golden yellow topaz (800 gp).


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His fur is lavender and curly. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sellsword and found it very stressful. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Lone Candle, Male Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Black star sapphire (900 gp). Sardonyx (40 gp). Zircon (40 gp). Chalcedony (40 gp). Moss agate (7 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Giselle Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy grey dress. She has moderate length blonde hair. Her eyes are a pleasant gray.

Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She got into the Sailor business at a young age. A freak accident while working with her Spice Merchant father left her crippled. She now owns her own business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Flaws: Impulsive, Disease. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Giselle Benson, Female Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Elegant In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is portly but not overly obese. She wears a broad hat to hide her balding. Her eyes are green and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Elegant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and obtaining odd cultural halfling artifacts is her passion

Ideals: Artistic. Flaws: Shy, Addict. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Elegant In the Storm, Female Tabaxi Barbarian 6
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Brass mug with jade inlays (300 gp). Gold music box (1000 gp).


Social Check DCs

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