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NPC Generator

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Advanced [show]


Lone Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. She wears her yellow fur down. Her yellow eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has achieved small success as a Knight.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Bonds: Immigrant, Job, Religious, Rich, Adventurer. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Lone Of Storm, Female Tabaxi Fighter 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)19 (+4)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Healer’s kit.


Social Check DCs


Williamina Copeland, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her shortspear. She is tall, broad shouldered and powerfully built. Her golden hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the north, but her parents moved at a very young age to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Marry her brother to traveling adventurers.

Ideals: Optimist, Entrepeneur. Flaws: Sensitive. Bonds: Immigrant. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Williamina Copeland, Female Human Cleric 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small mountains village. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Nature, Military. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Halfling, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 120000 cp. Smoky quartz (40 gp). Carnelian (40 gp). Golden yellow topaz (600 gp). Carnelian (40 gp). Violet garnet (600 gp). Blue quartz (10 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Kilvar studied abroad. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur, Gifted, Logical. Flaws: Shy. Bonds: Family. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)15 (+2) 14 (+2)5 (-3)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1

Possessions: 200 pp. Clear bright green emerald (7000 gp). Freshwater pearl (13 gp). Fiery yellow corundum (1300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a white cloak and cross-gartered tan stockings. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Barrister and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Bonds: Has a crush, In love, Rich, Job, Criminal record. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Hogar Snowdon, Male Half-Orc Fighter 6
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 4 (-3)9 (-1)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She carries a battered falchion and tarnished shortspear as well. Her hair is always cut to a buzz. She has gleaming, smiling amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Persistence. Bonds: Religious, Mentor, Criminal record. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Eridred Loderr, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Valanthe Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her left leg appears badly burned and disfigured. Her hair is short and silver. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her singing dream.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a strong sense of loyalty to tabaxi people

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Valanthe Holimion, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Volen Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a white small hat and white clothes, marred by chocolates. She has red hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Volen Trollope, Female Half-Orc Cleric 3
Medium (5'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Mozikth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He is muscular with a powerful set of arms. He has wavy red crest. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Cynical. Bonds: Rich, Family. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Mozikth Raghthroknaar, Male Dragonborn Cleric 8
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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