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NPC Generator

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Advanced [show]


Anbera Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears a tight fitting brown shirt and pants. She has red hair. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Anbera will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Anbera was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Anbera's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Anbera Fallack, Female Dwarf Cleric 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +6, Deception +8
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Tiger eye turquoise (15 gp). Amethyst (40 gp). Rhodochrosite (15 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large brown jacket. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Persistence, Optimist. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Nuraval Dankil, Male Dwarf Rogue 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 21 (+5)6 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Persistence. Bonds: Adventurer, Attractive, Religious, Rich. Occupation: Priest

Voice: American accent

Attributes [hide]

Gerard Marleigh, Male Human Monk 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dharg Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and he wants revenge against drow

Ideals: Optimist. Bonds: Immigrant, Job, Enemies. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Dharg Alton, Male Half-Orc Warlock 4
Medium (6'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)8 (-1) 17 (+3)5 (-3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tiger eye turquoise (5 gp). Amethyst (150 gp).


Social Check DCs


Ohr Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ohr was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 13 years.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Job, Debt. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Ohr Halsey, Male Half-Orc Commoner 6
Medium (5'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)7 (-2) 10 (+0)8 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. He wears a wide-brimmed hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Doctor.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Fallond Hammerstone, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp. Amber (150 gp).


Social Check DCs


Andraste Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. She has moderate length black hair. Her hazel eyes peer out from beneath her Stetson blue hat.

Personality: She is irascible and easily irritated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Andraste lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend.

Flaws: Antagonistic. Bonds: In love, Adventurer, Family, Nature. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Andraste Eathalena, Female Elf Commoner 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp. 1 Simple lock.


Social Check DCs


Drusilia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan cloak and cross-gartered brown stockings. Her blonde hair is knotted and matted. Her blue eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Drusilia's homeland. Drusilia decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Drusilia Ethanasath, Female Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 15
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 7 (-2)15 (+2) 6 (-2)11 (+0)
Skills Deception +2, Stealth +7
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 900 sp.


Social Check DCs


Thea Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. Her silver hair has been sun bleached extensively. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a Sailor, her father struggled to pay the bills. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Thea Porridgepot, Female Halfling Bard 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Emerald (1500 gp). Black pearl (1500 gp).


Social Check DCs

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