Clerebold Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" western man, he wears many layers of old clothing at all times. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
Raam Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Optimist, Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Iolite (30 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Semyaza Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has done her best to style her purple hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1200 gp. Red-brown spinel (140 gp). 1 Minor magic item.
Gerald Bentley, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1500 gp. Red spinel (50 gp). Blue quartz (8 gp). Star ruby (1600 gp).
Xappan Love, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light green in addition to tight pants. He wears his brown hair down. He wears an eyepatch.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Xappan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Mentor. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Blue star sapphire (600 gp). Black pearl (400 gp). Eye agate (13 gp). Brown-green garnet (70 gp). Black pearl (400 gp). Azurite (13 gp). Citrine (60 gp). Deep green spinel (70 gp). Smoky quartz (60 gp). Jet (70 gp). Emerald (600 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Hematite (13 gp). 1 Medium magic item.
Orsik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Orsik was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Family. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Solid gold idol (500 gp).
Maynild Altham, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars, and carries sickles. Her auburn hair is braided into rings. This violet eyed northerner is not easily forgotten.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Optimist, Persistence. Flaws: Secretive. Bonds: Criminal record. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Jade (160 gp). 1 Masterwork Common Ranged Weapon.
Wiggan Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. His thin eyebrows rest above his beady blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wiggan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge; and he wants revenge against goblins
Flaws: Ugly, Depressed, Disease. Bonds: Rich, Enemies. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1300 gp. Black star sapphire (800 gp). Rose (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Tethren was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Shy. Bonds: Rich, Military. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!