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NPC Generator

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Advanced [show]


Xappan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his blue hair. His eyes are silver and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He became a Locksmith soon after.

Motivation: A deep hatred of giants; and revenge

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Xappan Grief, Male Tiefling Fighter 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Morthos Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. His silver hair is greasy and uncared for. His red eyes dart from person to person to random spaces in the air.

Personality: Morthos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Morthos Cryptic, Male Tiefling Ranger 15
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 5 (-3)14 (+2)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 7
Languages Common, Goblin, Infernal
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (20 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears bulky grey painted plate armor. With wild red hair. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Artistic. Bonds: Criminal record, Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Oriff Trueblood, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)6 (-2) 9 (-1)11 (+0)
Skills Acrobatics +6, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1

Possessions: 170 gp.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his beige fur up. His half smiles and copper eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Leaf Grass, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Eleanor Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears yellow trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her auburn hair is still thick. Her eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Eleanor enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful wizard made her what she is. She was taken from her home at a very young age. She used her abilities to trick people and travel the world for free.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Mentor, Slave. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Eleanor Ariessus, Female Half-Elf Wizard 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Obsidian (4 gp). Deep blue spinel (400 gp). Black star sapphire (1100 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length rusty crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. Shamash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Religious. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shamash Fharngnarthnost, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Marston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His black hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Flaws: Ugly, Impulsive. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

John Marston, Male Human Commoner 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Eran Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red shirt with thin grey vertical stripes and green pants. She has moderate length black hair. She has a dull look in her violet eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Eran reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Eran and her spouse have recently divorced.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Eran Warmwater, Female Halfling Commoner 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Aerdeth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His blonde hair is still thick. His eyes, though not visible through his cowl, are green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Banker, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Halfling compassion; and he feels kind of lost in life

Flaws: Depressed, Shy, Secretive, Racist. Bonds: Poor, Attractive. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Aerdeth Xistsrith, Male Elf Monk 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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