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NPC Generator

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Advanced [show]


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. He has a moderate pudge and is not very fit. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful, Depressed. Bonds: Military. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Windy Hummingbird, Male Tabaxi Bard 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)10 (+0) 18 (+4)12 (+1)
Skills Athletics +4, Stealth +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His cinnamon fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Windy hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and tiefling compassion

Ideals: Philantrophist. Flaws: Racist, Secretive. Bonds: Enemies. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Plume, Male Tabaxi Druid 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 17 (+3)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left hand appears badly burned and disfigured. Her yellow fur, when down, is lengthy. Her thin eyebrows rest above her beady blue eyes.

Personality: Eccentric and domineering, Spear will drive conversation. She is able to make almost anything out of random pieces of junk.

History: A powerful slaver made her what she is. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Nothing but the best is good enough for her.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Spear Of Winter, Female Tabaxi Paladin 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +5, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Golden yellow topaz (1200 gp). Emerald (900 gp). Deep green spinel (90 gp). Freshwater pearl (11 gp). Moonstone (40 gp). Deep blue spinel (1200 gp). Bloodstone (40 gp). Malachite (11 gp).


Social Check DCs


Ur-Edin Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries swords. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Justice, Logical. Flaws: Cynical. Bonds: Poor, Attractive. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Ur-Edin Barton, Male Half-Orc Adept 5
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)6 (-2) 14 (+2)5 (-3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. Blue star sapphire (1300 gp). Silver pearl (100 gp). Lapis lazuli (12 gp). Alexandrite (1600 gp).


Social Check DCs


Hrathy Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. With wild red hair. She has a dull look in her gray eyes.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She also has developed a complete distrust of the Barber profession.

History: She got into the Carpenter business at a young age. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted druidic powers by her dying brother.

Motivation: To protect her home; and she has a crush on the local barber

Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Job, Guardian. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Hrathy Tickle, Female Half-Orc Ranger 3
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Red garnet (160 gp). Obsidian (9 gp). Eye agate (9 gp).


Social Check DCs


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a large black jacket. Her purple hair is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Manea Guile, Female Tiefling Paladin 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Fivin Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. His hair is golden and very short. He has gleaming, smiling gray eyes.

Personality: Calm and collected, he is a well trained Unemployed. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. Cursed with a spirit at a very young age, Fivin has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Fivin Erenaeth, Male Elf Rogue 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Georgina Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She is portly but not overly obese. With bright brown hair. Her eyes are gray.

Personality: Georgina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Family, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Georgina Bigheart, Female Halfling Fighter 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. Tourmaline (150 gp). Moss agate (5 gp). Hematite (5 gp).


Social Check DCs


Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and is well dressed, constantly wearing a pastel suit, grey shirt, and black tie. His right hand appears badly burned and disfigured. His fur is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Locksmith, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gale took refuge in the ruined castle and found the beat up sai and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Nature. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Gale Of Clay, Male Tabaxi Bard 9
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills History +7, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1100 gp.


Social Check DCs

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