Zepar Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a fine chain shirt which he covers with green colored cloaks and clothing. His right leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His eyes are likewise white.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Zepar was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and revenge
Flaws: Shy. Bonds: In love, Attractive, Immigrant. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
Huru Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has a large white mantle and cape that has been intricately interwoven into her green robe. She keeps her silver hair in a flapper bob. This violet eyed easterner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her sister
Ideals: Disciplined, Artistic. Bonds: Rich, Family. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 4 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (800 gp).
Emen Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is matted, messy, and big. She has a dull look in her hazel eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Emen studied abroad. After coming to the age of reason, Emen took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Secretive, Impulsive. Bonds: Rich. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 17000 cp.
Tervaround Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to cover her moderate length golden hair. She has amber eyes and a blue hat with a black feather.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tervaround is combative with any and all who dare try her patience in the slightest.
History: Tervaround was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.
Motivation: She wants to get laid; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 3100 sp.
Emma Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She is physically well-built. Sporting a white mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She became a Mercenary soon after.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 270 gp.
Gale Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel top hat and pastel clothes, and she perpetually has her halberd ready. Her top hat is riddled with cuts and holes. Her eyes are likewise blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Mayor mother left her crippled. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Passionate. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 14)
Armor Class 10
Hit Points 52 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Oskar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is greasy and uncared for. He has amber eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Criminal record. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 370 gp.
William Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'7" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His long golden hair reaches down to his waist. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 78 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc, Halfling
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
Possessions: 700 pp. Sardonyx (30 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.
Jasmine Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). She has slicked back white hair. Her eyes are hazel and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Bonds: In love, Nature, Adventurer. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 180 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
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