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NPC Generator

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Advanced [show]


Shax Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She is bristling with hidden weapons, mostly axes and falchions. She keeps her brown hair in a pixie cut. Her fierce black eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Herbalist who has hired her part-time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Shax was raised in a hard working conservative environment. Shax abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Bonds: Criminal record, Has a crush, Military, Job, Adventurer. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Shax Calm, Female Tiefling Commoner 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3

Possessions: 8000 sp. Moonstone (30 gp). Deep green spinel (130 gp). Silver pearl (130 gp). Black pearl (700 gp). Black pearl (700 gp).


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Miller does. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a clover on it. Her brown hair is braided into rings. Her gray unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east to a Miller, Nurkara learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Nurkara has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: To be a Sage again; and wants to open a new tavern

Ideals: Optimist, Justice, Logical. Flaws: Disease. Bonds: Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nikki Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her clothes are grease stained in places. Her long brown hair reaches down to her waist. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Nikki Greenbottle, Female Halfling Warlock 12
Small (2'10") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 49 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Old masterpiece painting (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. Her brown hair is wavy and long. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Seraphina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she is a bit of a kleptomaniac

Ideals: Passionate, Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Seraphina Brightmoon, Female Halfling Wizard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)10 (+0) 7 (-2)7 (-2)
Skills Performance +1, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 40000 cp. Golden yellow topaz (1300 gp). Chrysoprase (80 gp). Aquamarine (1300 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and she perpetually has her bow ready. She has moderate length golden hair. She has gleaming, smiling violet eyes.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Slave Trader.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helgret Fireforge, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Baz Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His moppish golden hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Baz Winthrop, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Rich purple corundum (1500 gp). Bloodstone (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is well kept. She has gleaming, smiling gray eyes.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Mentor, Immigrant. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Euphemia Copperkettle, Female Halfling Fighter 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gimble Offund, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He has red hair. His green eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Gimble Offund, Male Gnome Warrior 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Avice Tewksbury, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Avice is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic. Flaws: Depressed, Shy. Bonds: Poor, Attractive. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Avice Tewksbury, Female Human Fighter 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 6 (-2)15 (+2)
Skills Deception +6, Stealth +7
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Citrine (40 gp). Azurite (12 gp). Red spinel (90 gp). Star ruby (1000 gp). Red-brown spinel (90 gp). Lapis lazuli (12 gp). Chrysoberyl (90 gp). Golden yellow topaz (900 gp). Sard (40 gp). Malachite (12 gp).


Social Check DCs

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