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NPC Generator

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Advanced [show]


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His tied-back hair is auburn. His eyes are hazel and catlike.

Personality: Dain wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. He married young, but lost his spouse to drow. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Disciplined. Flaws: Depressed. Bonds: Adventurer, Enemies, Family. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Dain Aranore, Male Dwarf Sorcerer 8
Medium (4'5") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 200 gp. Black velvet mask with numerous citrines (170 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.


Social Check DCs


Artin Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears baggy grey pantaloons and a brown scarf. Her hair is chestnut and curly. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: Artin was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her brother; and expand her business

Ideals: Opinionated, Persistence. Bonds: Family, Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Artin Foamtankard, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Semyaza Heal, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is still thick. Her white eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a wizard, Semyaza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Enemies, Mentor, Criminal record. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Semyaza Heal, Female Tiefling Ranger 4
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 7 (-2)18 (+4)
Skills Animal Handling +0, Persuasion +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His fur is greying and his face has many wrinkles. He has blue eyes and a brown hat with a yellow feather.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sweet was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Monk 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 6 (-2)15 (+2)
Skills Insight +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Black opal (1400 gp). Black star sapphire (1400 gp). Tiger eye turquoise (13 gp). Zircon (70 gp). White opal (1400 gp).


Social Check DCs


Zâthra Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair is heavily combed to the right. His eyes are green.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To be a Locksmith again; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Bonds: Rich, Job, Attractive. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Zâthra Reed, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Half-Plate.


Social Check DCs


Lerissa Mute, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is greasy and uncared for. Her gold unseeing eyes seem to look past you.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: Lerissa was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Lerissa Mute, Female Tiefling Commoner 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Hugh Hayley, Male Human Commoner 6
Medium (5'6") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Deep blue spinel (700 gp). Azurite (10 gp). Malachite (10 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tattered old clothes. His black fur is heavily combed to the right. His yellow eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Five Timber, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1900 gp. Smoky quartz (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear violet clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by goblins. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Bonds: Immigrant, Nature, Enemies, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Smith, Male Half-Elf Adept 11
Medium (5'10") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 80 pp. Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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