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NPC Generator

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Advanced [show]


Ida Tyndall, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. Her hair is silver, silky, and of moderate length. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: In love, Attractive, Job, Nature. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Ida Tyndall, Female Human Warrior 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Naal Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Naal Jordan, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 19 (+4)13 (+1)
Skills Intimidation +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Serpent Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy pastel suit. He has done his best to style his black fur to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Serpent was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family, Has a crush. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Serpent Thunder, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 17000 sp. Deep blue spinel (1400 gp). Rock crystal (60 gp).


Social Check DCs


Pijjirik Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Cook. His gold crest is heavily combed to the right. He has red eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Carpenter, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Cook.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Pijjirik Raghthroknaar, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. Hematite (15 gp). 2 Thunderstones.


Social Check DCs


Patrin Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His copper crest is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He takes great joy in being the best Interpreter in town.

History: Patrin was raised in a hard working conservative environment. Patrin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Interpreter like his father before him.

Motivation: A strong sense of loyalty to Half-Elven people; and further expansion of business

Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Patrin Skaarzborroosh, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Deception +7, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries morningstars. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the south. He married young, but lost his spouse to brigands. He now owns his own business.

Motivation: Revenge.

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Enemies, Immigrant. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alberich Trueanvil, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)10 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Sarai Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has no hair. She has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Sarai has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Sarai Cherrycheeks, Female Halfling Aristocrat 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. 1 Masterwork manacles.


Social Check DCs


Cumpen Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple blue robe with green stripes complete with hood. She has a slight overbite and is overall scrawny. She has moderate length black hair. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Emotional. Bonds: Poor, Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Cumpen Folkor, Female Gnome Cleric 11
Small (3'6") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her black hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has all her life been fascinated with music.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Maynild Staurheim, Female Half-Elf Warlock 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs

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