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NPC Generator

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Advanced [show]


Emmeline Hayley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She keeps her silver hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Beggar profession.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She's also a talented Beggar, but doesn't like to broadcast it.

Motivation: A deep hatred of goblins; and she wants revenge against goblins

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Emmeline Hayley, Female Human Commoner 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (70 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (900 gp). 1 Minor magic item.


Social Check DCs


Chassath Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries a battered greataxe and tarnished crossbow as well. Her scarlet crest is matted, messy, and big. Her gold eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful necromancer made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Mentor. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chassath Ghaallixirn, Female Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 350 gp.


Social Check DCs


Frug Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of glaives, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his black hair. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: Born to a Cartwright, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Frug Ironhide, Male Gnome Fighter 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tight fitting pastel shirt and pants. His small hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Spear took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a doctor and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Family. Occupation: Doctor

Voice: French accent

Attributes [hide]

Spear Of Winter, Male Tabaxi Druid 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +8, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Donella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her father.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Donella Bafflestone, Female Gnome Warrior 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp. Blue quartz (13 gp).


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Selfish, Mundane. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Haley, Male Human Druid 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 900 gp.


Social Check DCs


Bruz Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. He sports a long chestnut beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Butcher, Bruz learned a great deal about his father's area of expertise. In his youth he was a Interpreter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He struck the Butcher job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting. Flaws: Greedy, PTSD. Bonds: Attractive, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Bruz Kensley, Male Half-Orc Rogue 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. Her golden hair is smooth and relatively long. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Rose lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Flaws: Shy. Bonds: Slave, Attractive, Has a crush, Family. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Rose Stoutman, Female Halfling Fighter 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Krûk Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants revenge against drow.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Krûk Remington, Male Half-Orc Monk 15
Medium (5'0") Half-Orc, True Neutral (CR 15)
Armor Class 14
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +6, History +8
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran, Undercommon
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (900 gp). Golden circlet with four aquamarines (2000 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (900 gp). Cloth of gold vestments (80 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (80 gp). Cloth of gold vestments (80 gp). Gold and ruby ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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