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NPC Generator

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Advanced [show]


Morkral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he seems to be bored by most things

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Morkral Trollbleeder, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)18 (+4) 11 (+0)5 (-3)
Skills Deception -1, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll, Celestial, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 310 gp. 1 Darkwood Shield.


Social Check DCs


Hunter Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Hunter studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Hunter Ethanasath, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Patrin Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length rusty crest. His eyes, though not visible through his cowl, are gold.

Personality: Aggressive, abrasive, and angry, Patrin embodies much of what other species detest in the Dragonborns. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Patrin Pfaphnyrennish, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 140 pp. Red spinel (120 gp). Black opal (400 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Flaws: Shy, Ugly. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Oriel Firahel, Female Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)5 (-3)
Skills Athletics +2, Persuasion -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Sard (60 gp). Golden pearl (150 gp). Hematite (8 gp).


Social Check DCs


Drenna Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She keeps her auburn hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: Gifted from a young age, Drenna studied abroad. While studying, she fell in love. They married and had a daughter. She used her abilities to travel the world and help people.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Drenna Ramsay, Female Half-Orc Commoner 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 360 gp.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Charles studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He was granted arcane powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Stanford, Male Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Art Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. He has done his best to style his yellow fur to look like a famous performer. His eyes are hazel and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Gifted. Bonds: Rich, Guardian, Religious, Mentor. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Art Thundercloud, Male Tabaxi Ranger 5
Medium (5'4") Tabaxi, Neutral Good (CR 5)
Armor Class 15
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1400 gp). Old masterpiece painting (1500 gp). Solid gold idol (900 gp).


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is blonde and very short. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Euphemia took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Extrovert, Entrepeneur. Bonds: Nature, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Euphemia Warmwater, Female Halfling Wizard 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Nykkan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely black suit with yellow socks and a vest with buckled shoes, and a wedding ring on his right hand. His red crest is heavily combed to the right. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Nykkan was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers

Flaws: PTSD. Bonds: In love, Family, Adventurer. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Nykkan Yarjerit, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 19 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 120 pp.


Social Check DCs

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