Sorath Peace, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'5", this woman is wearing a perfectly clean shirt and pair of pants. Her brown hair is kept up in a ponytail inside a top hat. She wears round tiny glasses practically rammed into her face.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is frequently practicing swordplay.
History: Sorath was born with her father's beautiful face. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.
Motivation: Money/treasure; and expand her business
Flaws: Insane. Bonds: Attractive, Military, Slave, Job, Rich. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp.
Xappan Caution, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His white hair is long and unkept. His eyes are likewise silver.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Spice Merchant again; and further expansion of business
Ideals: Gifted, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a pastel tunic with green highlights, and long tan pants that bunch up around her shoes, and is pretty ugly. Her lavender fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. In her 18th year, her parents were killed by a goblins raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and many goblins want her driven away
Ideals: Persistence, Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20 pp. Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.
Shane Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Phann Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is smooth and relatively long. Her eyes are hazel and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Phann and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Antagonistic, Lazy. Bonds: Rich, Immigrant, Adventurer. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Sapphire pendant on gold chain (600 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A necklace of small pink pearls (5000 gp). Black velvet mask with numerous citrines (160 gp). Carved bone or ivory statuette (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item.
Kriv Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He keeps his rusty crest in a pixie cut. His skin is flawless and his red eyes scan people very quickly.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Racist, Hedonist. Bonds: Attractive, Nature, Job. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 12)
Armor Class 14
Hit Points 46 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Lapis lazuli (11 gp). Red garnet (60 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Wiggens Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Halfling compassion.
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Gubrash Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his silver hair down. His green eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 900 sp.
Aldous Marston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright brown suits and hats. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
