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NPC Generator

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Advanced [show]


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his hammer. His long yellow fur is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Bonds: Immigrant, Attractive, Job. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

River Treat, Male Tabaxi Wizard 9
Medium (6'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Aquan, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Finely wrought small gold bracelet (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Dagnal Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back golden hair. She has gleaming, smiling violet eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dagnal was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her

Ideals: Disciplined, Impeccable. Flaws: Fearful. Bonds: Poor, Family. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Dagnal Gorunn, Female Dwarf Bard 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Ignan, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Cloth of gold vestments (130 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Uthemar Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair down. His amber eyes are slightly larger than normal.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Opinionated. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Uthemar Wilborn, Male Half-Elf Warlock 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 370 gp.


Social Check DCs


Ivellios Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a whip. He wears a deerstalker hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Ivellios studied abroad. After coming to the age of reason, Ivellios took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Guard for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Ivellios Cithreth, Male Elf Commoner 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kerkad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. His clothes are grease stained in places. His crest is copper and curly. He has gleaming, smiling gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wishes to resurrect an old love

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Kerkad Orexijandilin, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 900 gp. Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has achieved small success as a Mayor.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Rich, Job, Attractive, Adventurer. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Ombul Greenleaf, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs


Marbas Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his pickaxe. He keeps his brown hair in a flapper bob. His eyes are red and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Marbas was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Joker, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marbas Remorse, Male Tiefling Barbarian 7
Medium (6'3") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Rock crystal (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her head has been shaved. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a minor phobia of water and hates getting wet.

History: Werydd hails from a village terrorized by giants. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She feels threatened by others; and she wants revenge against giants

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Werydd Goldfinder, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)6 (-2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 2000 cp.


Social Check DCs


Ella Bentley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman is well dressed, constantly wearing a brown suit, tan shirt, and green tie. She wears her auburn hair down. Her blue eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Ella was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her brother; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Ella Bentley, Female Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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