Jak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His long red hair reaches down to his waist. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the west; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Lazy. Bonds: Rich, Job, Immigrant, Nature. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
Possessions: 20000 cp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).
Greeba Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her golden hair is wavy and long. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying brother.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Attractive, Mentor, Family. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Eye agate (8 gp).
Quespa Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a black collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her brass crest is thinning but still full. Her eyes are a pleasant red.
Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Athletic, Optimist, Professionalism. Bonds: Rich, Religious. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: Just what you see.
Ozyman Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears red painted combat armor at almost all times. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp. Red-brown spinel (40 gp). Violet garnet (600 gp). Jet (40 gp). Malachite (15 gp).
Vonbin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Vonbin hails from a village terrorized by drow. He married young, but lost his spouse to drow. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he wants revenge against drow
Flaws: Depressed. Bonds: Rich, Guardian, Enemies, Adventurer, Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 150 gp.
Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His skin is fair and his fingers are delicate and long. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: The child of western immigrants he idolized his mother. Arumawann was born on a far western desert where he grew up under the tutelage of his mother, an expert Courier. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and he has a crush on the local shoemaker
Ideals: Gifted. Bonds: Attractive, Has a crush, Immigrant. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp. Blue sapphire (800 gp). Silver pearl (160 gp). 1 Minor magic item.
Ridaro McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy blonde hair. Her eyes are likewise hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ridaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.
Uthûg Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length golden hair. He has gray eyes and a black hat with a green feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.
History: He was born in the north. In his 18th year, his parents were killed by a gnolls raid, leaving Uthûg alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Fighting. Bonds: Slave, Has a crush, Immigrant, Enemies. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 6000 sp. Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Az-Adar Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a simple white robe with brown stripes complete with hood. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Az-Adar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Az-Adar studied abroad. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Star ruby (600 gp). Sardonyx (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
