Quelenna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 6 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Ida Breeden, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean brown cloak covering her clean studded leather. She has slicked back silver hair. She has amber eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Further she is a bit of a stoner and is frequently out of it.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her music dream.
Motivation: Regain custody of her daughter; and to end her boredom
Ideals: Artistic. Flaws: Mundane, Addict, PTSD. Bonds: Family. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Megren Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports black clothing, slightly heavier than average wear. She wears a broad hat to cover her moderate length brass crest. Her eyes, though not visible through her cowl, are red.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist, Disease, PTSD. Bonds: Job. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.
Gimgen Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his warhammer always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Roofer in town.
History: Gimgen lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1 Everburning torch. 3 Thunderstones.
Jacoba Barlow, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. She is a very good compulsive liar and kleptomaniac.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jacoba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jacoba. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Gerard Jacobs, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large brown jacket. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. His eyes are likewise gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Immigrant, Religious. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Ignan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1700 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Merchant for hire.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Sariel Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. She wears her chestnut hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Sariel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Entrepeneur. Flaws: Cynical, Depressed. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Markosian Charity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with feathered hat, she is not a threatening figure. She has moderate length dark red hair. She has gleaming, smiling black eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Markosian enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a forest tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Assassin.
Motivation: To clean up the streets; and to be a laborer again
Flaws: Hedonist, Ugly. Bonds: Job, Nature, Guardian. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
