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NPC Generator

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Advanced [show]


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her black hair is heavily combed to the left. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted, Artistic. Flaws: Ugly. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Oriff Fireforge, Female Dwarf Adept 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 50 pp.


Social Check DCs


Fonkin Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Fonkin has worked very hard to control his curse. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Fonkin never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Passionate. Flaws: Hedonist, Disease. Bonds: In love, Rich. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Fonkin Gummen, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 7 (-2)15 (+2)
Skills Insight +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rose Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is tall, broad shouldered and powerfully built. Her moppish auburn hair is in a traditional bowl cut. Her brown eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During her travels, Rose and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rose discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Rose fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Flaws: Antagonistic, Impulsive. Bonds: Poor, Mentor, Immigrant. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Rose Tealeaf, Female Halfling Fighter 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a green coat with black slacks. Her fur is short and brown. She has several tiny ruby earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Drifting is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her mother was called into army service. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Gifted. Bonds: Rich, Military. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Drifting Candle, Female Tabaxi Commoner 11
Medium (5'2") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Deception +5, Survival +3
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp. Azurite (9 gp). Banded agate (9 gp). Zircon (80 gp). Sard (80 gp). Amber (100 gp).


Social Check DCs


Quick Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. Her fur, while still mostly white, has prominent grey streaks. Her eyes are likewise hazel.

Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.

History: She was born to loving parents in a slum to the north. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has never given up on her singing dream.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Artistic. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Quick Moon, Female Tabaxi Druid 11
Medium (5'10") Tabaxi, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Whurdred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large grey mantle and cape that has been intricately interwoven into her black robe, and a wedding ring on her right hand. She wears a Stetson hat to cover her moderate length golden hair. Her hazel eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 6 years later her spouse died after the birth of her son. Heartbroken, Whurdred never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Fighting. Flaws: Greedy. Bonds: In love, Poor. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Whurdred Loderr, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 250 gp.


Social Check DCs


Egelina Blakeley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She is an epitome of beauty. She keeps her long silver hair kept up in a rat tail. Her fierce green eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Egelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Cartwright job and began her own company from there.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Religious, Job. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Egelina Blakeley, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. Rhodochrosite (15 gp).


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely tan suit with pastel socks and a vest with buckled shoes. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Religious. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Nucklestamp, Male Gnome Aristocrat 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Travok Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Adventurer, Military, Family. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Travok Fallack, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Breastplate.


Social Check DCs

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