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NPC Generator

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Advanced [show]


Jocelyn Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. His hair is brown, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Conway, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)5 (-3) 11 (+0)11 (+0)
Skills Insight +3, Investigation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white costume with the symbols of death on her torso. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with painting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Maegan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Maegan Fatrabbit, Female Halfling Expert 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he has the majority of his body covered in plate. He keeps his golden hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Delg was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Delg Deepdelver, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Leshanna Berevan, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She dislikes all the random violence that takes place in the south. She also has developed a complete distrust of the Dilettante profession.

History: Leshanna was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Shoemaker.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Leshanna Berevan, Female Elf Commoner 4
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her cinnamon fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Professionalism. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Sun In the Wind, Female Tabaxi Paladin 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Mormo Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length black hair. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 4 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Mormo was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Mormo Dignity, Male Tiefling Fighter 7
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Guardian. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Quinton, Male Human Wizard 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 14 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2900 gp. Red-brown spinel (150 gp). Moss agate (5 gp).


Social Check DCs


Gardain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Bounty Hunter profession.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sailor job and began his own company from there.

Motivation: To be a Bounty Hunter again; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Emotional, Mundane. Bonds: Poor, Job. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Gardain Durthane, Male Dwarf Cleric 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Oakley, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears many layers of old clothing at all times. Her auburn hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot resist a sob story and will often dote over anyone who has one.

History: Sarah was born in the north. At a young age she loved to build and create. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist, Persistence, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Sarah Oakley, Female Human Rogue 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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