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NPC Generator

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Advanced [show]


Agatha Everleigh, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a robe, a symbol of her god around her neck, and a monstrous two handed axe on her belt, marred by sweets. She keeps her long blonde hair kept up in a rat tail. She has brown eyes and a grey hat with a brown feather.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a very good compulsive liar and kleptomaniac.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her dancing dream.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Agatha Everleigh, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Red spinel (150 gp).


Social Check DCs


Fulbar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He wears his hair in dreadlocks. He has amber eyes and a red hat with a yellow feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Stableman, who enjoyed hunting, Fulbar was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature, Rich, Guardian. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Fulbar Quickstep, Male Halfling Paladin 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Amethyst (80 gp). Jasper (20 gp). Peridot (20 gp). Tiger eye turquoise (6 gp).


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses like a well dressed Bowyer does. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Expand his business; and he is content

Ideals: Philantrophist. Flaws: Cynical, Mundane. Bonds: Job, Attractive. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

John Davenport, Male Human Wizard 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)7 (-2) 15 (+2)16 (+3)
Skills Perception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Skog Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His silver hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Carpenter, who enjoyed hunting, Skog was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Flaws: Disease, Shy, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Skog Blakely, Male Half-Orc Aristocrat 3
Medium (6'7") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (160 gp). Red garnet (160 gp).


Social Check DCs


Right-Handed On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. Her orange fur is kept up in a ponytail inside a feathered hat. Her ears are large.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of brigands once and for all.

History: Right-Handed lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.

Motivation: Revenge; and wants to raise her children well

Flaws: Ugly, Insane. Bonds: Enemies, Family, Religious. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Right-Handed On the Mountaintop, Female Tabaxi Monk 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His rusty crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Zedaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Monk 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear ponchos typically of a light red in addition to tight pants. She has chestnut hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves singing and to teach people singing more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting, Impeccable. Flaws: Forgetful. Bonds: Poor, Nature. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Alain Wildheart, Female Halfling Sorcerer 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 13000 cp.


Social Check DCs


Rosamund Bentham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple grey robe with black stripes complete with hood. She keeps her auburn hair in a flapper bob. Her gray eyes peer out from beneath her feathered grey hat.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Insane, Forgetful. Bonds: Slave, Criminal record. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Rosamund Bentham, Female Human Commoner 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Bilbron Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has wavy blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Bilbron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He became a Soapmaker soon after.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Mentor, Job. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Bilbron Welber, Male Gnome Paladin 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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