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NPC Generator

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Advanced [show]


Gale In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her black fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: She was born at the edge of vast forest. Gale abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Ideals: Persistence. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Gale In the Storm, Female Tabaxi Ranger 19
Medium (5'4") Tabaxi, True Neutral (CR 19)
Armor Class 13
Hit Points 135 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 12000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold music box (4000 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (2000 gp). Silver chalice with lapis lazuli gems (60 gp). An abacus with copper, silver and gold markers (60 gp). A roughly beaten golden orb (60 gp). A necklace of small pink pearls (3000 gp). Gold music box (4000 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (100 gp). Gold music box (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Major magic item.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has lavender fur. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Layabout mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Three Fang, Male Tabaxi Warlock 3
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Azurite (15 gp). Brown-green garnet (150 gp). Lapis lazuli (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Vepar Passion, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. She has dark red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Insane, Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Vepar Passion, Female Tiefling Sorcerer 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1400 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Duvamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: Duvamil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Mercenary again; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Attractive, Military, Job. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Duvamil Maekkelferce, Female Gnome Adept 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 8 (-1)17 (+3)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Olunt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Stylist uniform. He is portly but not overly obese. His moppish auburn hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Olunt was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by brigands. Olunt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His relatives are trying to arrange a marriage; and to be a bounty hunter again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Olunt Brazzik, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Vapula Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is braided into rings. Her red eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Vapula Revulsion, Female Tiefling Expert 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Charles Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is auburn. His eyes are likewise amber.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Charles Cumberbatch, Male Human Commoner 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Luthra Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear tan pants and tee shirts. Her head has been shaved. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of northern immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Luthra Bafflestone, Female Gnome Druid 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Rose Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in white turtlenecks beneath a brown coat with pastel slacks. She sports golden long hair. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Athletic. Flaws: Selfish, Antagonistic, Mundane, Insane. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Greenleaf, Female Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs

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