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NPC Generator

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Advanced [show]


Oriel Clare, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. She has a tattooed face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Insomniac. Bonds: Mentor. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Oriel Clare, Female Human Druid 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Freshwater pearl (11 gp).


Social Check DCs


Jane Dudley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a grey suit. She is an epitome of beauty. She wears a colorful flower in her brown hair. She has gleaming, smiling blue eyes.

Personality: She will rave to anyone who will listen. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Jane grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Insane, Insomniac. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Jane Dudley, Female Human Ranger 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large white mantle and cape that has been intricately interwoven into his violet robe. His hair is silver and very short. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Ozyman Copperkettle, Male Halfling Barbarian 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Kabbarg Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. Her tied-back hair is chestnut. This hazel eyed northerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Kabbarg abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Kabbarg Churchill, Female Half-Orc Fighter 4
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)5 (-3) 10 (+0)13 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. Jade (110 gp). Smoky quartz (50 gp).


Social Check DCs


Ethereal In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Scribe does. He keeps his brown fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Selfish. Bonds: Job, Attractive, Poor. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Ethereal In Woods, Male Tabaxi Expert 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 40 gp. Alexandrite (300 gp).


Social Check DCs


Azza Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. She has a slight overbite and is overall scrawny. She has wavy purple hair. She has silver eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Sage, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Entrepeneur. Flaws: Racist, Ugly. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Azza Talent, Female Tiefling Warlock 5
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Jezebeth Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, grey shirt, and violet tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her dark red hair is lengthy. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a desert tribe. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Jezebeth Gift, Female Tiefling Druid 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)17 (+3) 13 (+1)19 (+4)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy white hair. His gray eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Adventurer, Criminal record, Military. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Arannis Qualanthri, Male Elf Druid 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 16 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 3 (-4)8 (-1) 11 (+0)13 (+1)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Blue sapphire (800 gp).


Social Check DCs


Altho Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family Altho was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Altho decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Performer.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Opinionated, Gifted. Bonds: Criminal record, Job, Rich. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Altho Thorngage, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4 Alchemist’s fire.


Social Check DCs

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