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NPC Generator

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Advanced [show]


Seebo Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue costume with the symbols of the sun god on his torso. He has a hunchback. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Seebo Gimlen, Male Gnome Cleric 10
Small (3'6") Gnome, Lawful Good (CR 10)
Armor Class 9
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Just what you see.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears grey painted combat armor at almost all times, and his gloved hand is found clutching a shortbow. His hair is blonde and curly. His hazel eyes peer out from beneath his broad grey hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: Nuraval was born in the north. At a young age he loved to build and create. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Persistence. Flaws: Mundane, Selfish. Bonds: Criminal record. Occupation: Guard

Voice: Stutters

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 320 gp.


Social Check DCs


Iados Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His fierce red eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted divine powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Ideals: Gifted. Flaws: Insane, Mundane, PTSD. Bonds: Religious. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Iados Twist, Male Tiefling Adept 5
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)5 (-3) 11 (+0)13 (+1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Flask hails from a village terrorized by dire rats. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Insane, Emotional, Secretive. Bonds: Enemies, Criminal record. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Flask Shoe, Female Tabaxi Fighter 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Enna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her auburn hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Enna lived on a farm with her mother, near the main road leading to a nearby town. In her 16th year, her parents were killed by a illithids raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and doesn't want to be a junk dealer and was forced into it by her family

Ideals: Philantrophist, Optimist. Bonds: Attractive, In love, Family, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Enna Xiloscient, Female Elf Expert 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Greeba Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and grey handkerchief worn on her right side. She carries a battered sai and tarnished hand crossbow as well. Her head has been shaved. She is baby faced.

Personality: Greeba is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made her what she is. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Greeba's homeland. Greeba decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Mentor, Immigrant. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Greeba Chatham, Female Half-Orc Adept 9
Medium (6'5") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Athletics +6, Investigation +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 160 pp. Golden yellow topaz (800 gp). White opal (900 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Art Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His red fur is kept up in a ponytail inside a small hat. His blue eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Herbalist business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Herbalist like his father before him.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Art Of Snakes, Male Tabaxi Barbarian 11
Medium (6'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 70 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His lavender fur is smooth and relatively long. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Smoking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies, Mentor. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Smoking Candle, Male Tabaxi Wizard 4
Medium (6'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. White pearl (110 gp). Amethyst (110 gp).


Social Check DCs


Clerebold Hayes, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His auburn hair is still thick. His eyes are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Hayes, Male Human Fighter 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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