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NPC Generator

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Advanced [show]


Az-Rans Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Az-Rans Altham, Male Half-Orc Bard 6
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs


Raam Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green shirt with thin grey vertical stripes and blue pants. His silver hair is kept up in a ponytail inside a Stetson hat. This gold eyed westerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raam hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many giants want him driven away

Ideals: Passionate, Joker. Bonds: Enemies, Job, Criminal record. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Raam Cryptic, Male Tiefling Aristocrat 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 12 (+1)19 (+4)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 80 pp. Lapis lazuli (12 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, and she perpetually has her dagger ready. Her fur is gray and curly. Her yellow eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is an amazing painter.

History: A powerful brothel owner made her what she is. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Impeccable, Gifted. Bonds: Mentor, Criminal record. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Kite Of Ale, Female Tabaxi Fighter 10
Medium (4'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 190 pp. Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Kody Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a grey and black robe with the hood down. His tied-back hair is auburn. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Kody will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Logical. Flaws: Forgetful, Antagonistic. Bonds: Attractive. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Kody Prescott, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Mantus Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His top hat is riddled with cuts and holes. His fierce white eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. Through the years after Mantus was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mantus's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature, Enemies. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Mantus Sympathy, Male Tiefling Adept 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Orc, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Large well-done wool tapestry (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She wears a wide-brimmed hat to hide her balding. She has gleaming, smiling yellow eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.

History: She was born blind and as such lacked many opportunities for work. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Tricking Of Stars, Female Tabaxi Druid 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 20000 cp.


Social Check DCs


Cairn Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Cairn was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Mundane, Secretive. Bonds: Poor, Family. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Cairn Terror, Male Tiefling Bard 13
Medium (6'8") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Obsidian (10 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Violet garnet (600 gp). Hematite (10 gp).


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She is bristling with hidden weapons, mostly glaives and bows. She keeps her white hair in a flapper bob. This gray eyed westerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Antagonistic, Ugly, Insane. Bonds: Criminal record, Mentor, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Gillyd Dankil, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)5 (-3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mordai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Mordai Sage, Male Tiefling Cleric 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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