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NPC Generator

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Advanced [show]


Sumnes Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her golden hair is smooth and relatively long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Sumnes has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Sumnes Ariessus, Female Half-Elf Wizard 2
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears grey leather gloves, a grey jacket, and tight pants. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Harbek hails from a village terrorized by orcs. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and a deep hatred of orcs

Ideals: Justice. Bonds: Religious, Enemies, Criminal record. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1700 sp.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his black fur down. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Gifted. Bonds: Rich, Criminal record, Debt. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Pelt In Shadow, Male Tabaxi Warrior 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Maynild Cason, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her whole body is exceptionally muscular. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Maynild Cason, Female Human Aristocrat 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Stealth +8
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 400 pp. Black pearl (1200 gp). Azurite (15 gp). Eye agate (15 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Chalcedony (70 gp). Jade (120 gp). Eye agate (15 gp).


Social Check DCs


Oppah Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of magic around her neck, and a bow on her belt. Her golden hair is kept up in a ponytail inside a small hat. Her amber unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Oppah has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Justice. Flaws: Disease, Secretive. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Oppah Timbers, Female Gnome Rogue 5
Small (3'1") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bathin Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He has black eyes.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bathin hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A deep hatred of giants; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Rich. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Bathin Patience, Male Tiefling Aristocrat 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Performance +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Emerald (1400 gp). White pearl (50 gp). Aquamarine (300 gp).


Social Check DCs


Ogthrak Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. Ogthrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ogthrak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ogthrak Morton, Male Half-Orc Bard 11
Medium (5'0") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2400 gp. Fire opal (1400 gp). Freshwater pearl (13 gp). Moss agate (13 gp). Black opal (1400 gp). Moss agate (13 gp).


Social Check DCs


Rinn Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She loves telling others what to do and how they should feel about things. She is a very good compulsive liar and kleptomaniac.

History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Rinn Iathrana, Female Half-Elf Warlock 12
Medium (4'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He wears his orange fur up. His hazel unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a brigands raid, leaving Seven alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Seven Of Snakes, Male Tabaxi Barbarian 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)18 (+4) 12 (+1)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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