Mantus Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. He wears a Stetson hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mantus was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world; and marry his sister to traveling adventurers
Ideals: Disciplined, Justice, Logical. Bonds: Family, Rich. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp.
Seebo Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His chestnut hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gimurt Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Joker. Flaws: Mundane. Bonds: Mentor, Nature. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Left-Handed Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. She keeps her long yellow fur kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero
Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 10000 sp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear grey tank tops with green pants. His auburn hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ulfgar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Rich. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 80 pp. 1 Masterwork Light steel shield.
Oriel Hastings, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. She keeps her long blonde hair kept up in a rat tail. Her ears are large.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the south, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Immigrant, Criminal record, Family. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mialee Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart from person to person.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born several months after her mother was called into army service. Through the years after Mialee was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mialee's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Mialee and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Poor, Slave, Military. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Callie Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. She feeds upon the attention of others.
History: She got into the Carter business at a young age. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Carter.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Nature. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Rock crystal (80 gp).
Hecat Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a small hat to cover her moderate length dark red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Hecat is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Hecat lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Ideals: Extrovert. Flaws: Insane, Insomniac. Bonds: Rich, Family, Slave. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!