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NPC Generator

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Advanced [show]


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is cut close to his head. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and a strong sense of loyalty to half-elven people

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Art Running, Male Tabaxi Cleric 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Vrondiss Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His bronze crest is lengthy and is close to two feet long. His red unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Cursed with a spirit at a very young age, Vrondiss has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Flaws: Disease, Shy, Fearful. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Vrondiss Esstyrlynn, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Celestial, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and is well dressed, constantly wearing a red suit, blue shirt, and yellow tie. Her golden hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bree. She became a Sage soon after.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Bree Fastfoot, Female Halfling Rogue 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 15 (+2)5 (-3)
Skills Performance -1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Chain shirt.


Social Check DCs


Keyleth Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair, while still mostly auburn, has prominent grey streaks. She has green eyes and a blue hat with a tan feather.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels kind of lost in life; and sabotage a competitor

Ideals: Passionate. Flaws: Depressed. Bonds: Slave, Military, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Keyleth Lathalas, Female Elf Sorcerer 7
Medium (4'8") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp.


Social Check DCs


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She keeps her black hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Meena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Meena hails from a village terrorized by giants. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Cynical, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Meena Gobblefirn, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Hourglass. 1 Silk rope. 1 Simple lock.


Social Check DCs


Ahinar Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and blonde. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Ahinar has worked very hard to control her curse. She now mingles about in high society.

Motivation: She feels threatened by others; and she has money and likes to spend it

Flaws: Ugly, Addict, Disease, Fearful. Bonds: Rich. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Ahinar Caerdonel, Female Elf Cleric 9
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 200 pp. Aquamarine (600 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His fur is short and beige. His eyes are amber and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record, Military, Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Smoking On the Water, Male Tabaxi Monk 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Trym Ramsey, Male Human Paladin 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 17000 sp. Red-brown spinel (140 gp). Azurite (16 gp). Amethyst (140 gp). Deep blue spinel (1600 gp). Iolite (60 gp). Carnelian (60 gp). Rhodochrosite (16 gp).


Social Check DCs


Riardon Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Riardon Dulmage, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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