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NPC Generator

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Advanced [show]


Pog Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Knight in town.

History: Pog was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He has worked as a Knight like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Pog Offund, Male Gnome Ranger 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)9 (-1) 10 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp. Eye agate (10 gp). Rock crystal (50 gp). Obsidian (10 gp). Eye agate (10 gp).


Social Check DCs


Efferil Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Efferil Horineth, Male Elf Paladin 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Kali Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears silk and lounges about seductively. Her brown hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Kali was raised in a hard working conservative environment. When Kali reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Kali Amuse, Female Tiefling Cleric 7
Medium (6'2") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 7 (-2)19 (+4)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. Solid gold idol (200 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Senteq Reese, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. His hair, while still mostly chestnut, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the north. Senteq was born on a far southern island where he grew up under the tutelage of his father, an expert Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Logical. Bonds: Immigrant, Attractive. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Senteq Reese, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red garnet (130 gp).


Social Check DCs


Shadow Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He wears a colorful flower in his brown fur. His eyes are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: Shadow was raised in a hard working conservative environment. He worked as a nervous Mason and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: Attractive, Job. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Shadow Fang, Male Tabaxi Fighter 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Duergath Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and white robe with the hood down. His black hair is braided into rings. His brown eyes are passionate and lively.

Personality: Duergath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To pay off his debts; and someone believes him a fraud

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Enemies, Debt. Occupation: Farmer

Voice: German accent

Attributes [hide]

Duergath Frostbeard, Male Dwarf Expert 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 18 (+4)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Chrysoprase (30 gp). Tiger eye turquoise (6 gp). Sardonyx (30 gp). Aquamarine (700 gp). Banded agate (6 gp). White opal (500 gp). Hematite (6 gp).


Social Check DCs


Umpen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His red hair is greasy and uncared for. He has green eyes and a blue hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Born to a Marshal, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.

Motivation: To prove his worth to the world; and expand his business

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Miggledy, Male Gnome Aristocrat 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Edge Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" western woman, she has a large brown mantle and cape that has been intricately interwoven into her tan robe. She wears her white fur down. She wears large thick round spectacles.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful wizard made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Knight. She struck the Knight job and began her own company from there.

Motivation: Wants to open a new tavern; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Hedonist. Bonds: Criminal record, Mentor, Job, Debt. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Edge Fang, Female Tabaxi Monk 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 280 pp. Rhodochrosite (14 gp). Blue quartz (14 gp). Jet (40 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his black hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Guardian. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Pikar Underfoot, Male Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)4 (-3) 8 (-1)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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