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NPC Generator

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Advanced [show]


Adrie Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is renowned for her bright yellow dresses and hats. Her white hair is lengthy. She has a tattooed face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Adrie was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Cursed with vampirism at a very young age, Adrie has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She is not mentally stable, and does not behave rationally; and her relatives are trying to arrange a marriage

Flaws: Disease, Insane. Bonds: Family, Adventurer, Poor. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Adrie Floshem, Female Half-Elf Rogue 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Nikki Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk this woman's hair draws a lot of attention. Her fierce brown eyes like to dwell on things.

Personality: Nikki is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Nikki hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Enemies, Mentor. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Nikki Goodearth, Female Halfling Commoner 9
Small (2'8") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp. Brown-green garnet (60 gp). Alexandrite (1600 gp). Amber (60 gp). Eye agate (6 gp). Moss agate (6 gp). Jasper (50 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anastrianna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of maces, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is short and black. She has several tiny opal earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anastrianna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anastrianna Xiloscient, Female Elf Druid 8
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. His black hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in the north, but his parents moved at a very young age to the west. In his 15th year, his parents were killed by a drow raid, leaving Dabbledob alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Addict, Emotional. Bonds: Adventurer, Enemies, Immigrant. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Dabbledob Daergel, Male Gnome Ranger 8
Small (3'7") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her golden hair is knotted and matted. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with a lost civilization.

History: Born to a Soapmaker, her mother struggled to pay the bills. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to raise her children well; and she's looking for her big break

Flaws: Insomniac. Bonds: Poor, In love, Adventurer, Family. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Symma Beren, Female Gnome Monk 7
Small (3'1") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Pearl High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a white shirt with thin red vertical stripes and pastel pants. With bright black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pearl took refuge in the large cave and found the beat up pickaxe and armor she uses now. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants to get laid; and wants her loneliness to end

Flaws: Ugly, Secretive. Bonds: In love, Nature, Has a crush. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Pearl High-hill, Female Halfling Paladin 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Religious, Criminal record, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Jamjar, Male Halfling Barbarian 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 112 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Oppleby Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Rich, Military. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Oppleby Beren, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp.


Social Check DCs


Beiro Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. His red hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Beiro will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Locksmith business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To unite with his brother; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Beiro Blum, Male Half-Elf Warrior 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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