Finellen Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her feathered hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was raised in a white middle class family as the only child. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. 1 Darkwood Shield.
Rolen Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His black hair is knotted and matted. His eyes are a pleasant brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Rolen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Dwarven, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Gale Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in brown turtlenecks beneath a green coat with blue slacks, and is pretty ugly. His yellow fur is thinning but still full. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To clean up the streets; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Mentor, Rich. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Cloud In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dark leathers with embroidery. Her gray fur is drawn into a tight pony tail with a butterfly scrunchie. She has copper eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: She was born in a small mountains village. When Cloud reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Fletcher.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Flaws: Antagonistic. Bonds: Military, Nature, Job, Family. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp. Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (100 gp).
Mardnab Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her chestnut hair is still thick. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Eccentric and domineering, Mardnab will drive conversation. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Extrovert, Artistic. Bonds: Rich, Attractive, Family. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 300 gp. Chrysoberyl (140 gp). Peridot (60 gp). 1 Minor magic item.
Ar-Karo Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.
History: He was born at the edge of vast desert. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he has a crush on the local spy
Ideals: Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Nature, Job, Has a crush. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Thiala Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her brown hair is wavy and long. Her ears are large.
Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her father raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Aura Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is typically in her Armorer uniform. She has styled her yellow fur well, parting it to the left. Her eyes are amber and catlike.
Personality: She can speak with the recently deceased. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Aura hails from a village terrorized by orcs. Her childhood dream was to be a Doctor, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: A deep hatred of orcs; and someone believes her a fraud
Ideals: Gifted. Bonds: Job, Attractive, Enemies, Slave. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 700 gp.
Zanna Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy chestnut hair. Her fierce violet eyes like to dwell on things.
Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Zanna hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her spouse's relatives view her with great suspicion; and she's in love
Ideals: Athletic, Philantrophist, Joker. Bonds: Enemies, Has a crush, Family. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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