Imsh Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He carries a battered trident and tarnished longsword as well. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Imsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Cynical, Impulsive. Bonds: Poor. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Freshwater pearl (9 gp). Bloodstone (40 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baradad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black coat over a white low-cut shirt, and a broad hat upon his head. His white crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp.
Zedaar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blue crest is lengthy. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: Regain custody of his son; and to unite with his brother
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 17)
Armor Class 10
Hit Points 76 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Gnoll, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
Possessions: 10000 gp. Moss agate (6 gp). Peridot (50 gp). Tourmaline (40 gp). Deep blue spinel (700 gp). Lapis lazuli (6 gp). Carnelian (50 gp). Citrine (50 gp). Violet garnet (700 gp). 1 Medium magic item. 1 Medium magic item.
Drifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man is wearing the road beaten gear of a warrior. His fur is yellow and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Poor. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Citrine (30 gp). Aquamarine (500 gp). Coral (140 gp). Deep blue spinel (500 gp). Eye agate (13 gp).
Henk Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His hair is red and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his green crest down. His red unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Junk Dealer father left him crippled. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 600 sp.
Arjhan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Disciplined. Bonds: Rich, Military, Religious. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 300 pp. Silver pearl (70 gp). Blue sapphire (600 gp). Amber (70 gp). Star ruby (600 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp).
Ratbag Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Ratbag was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Racist, Disease, Fearful. Bonds: Military. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
Possessions: 1800 pp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Carved bone or ivory statuette (60 gp). Finely wrought small gold bracelet (60 gp). Carved bone or ivory statuette (60 gp). Sapphire pendant on gold chain (1000 gp). Gold music box (1000 gp).
Foxilon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" western man, he dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: Foxilon was born in the west. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Foxilon has worked very hard to control his curse. After a long history of fighting, Foxilon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Impulsive, Disease. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 68 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +1
Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A roughly beaten golden orb (90 gp).
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