Hagren Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length white hair. His fierce violet eyes like to dwell on things.
Personality: Hagren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, In love. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Chaedi Meliamne, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her silver hair is heavily combed to the left. Her amber eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Poor, Religious. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Millicent Carlyle, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is black. She wears crescent spectacles with a black brim.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she seems to be bored by most things
Ideals: Logical. Flaws: Fearful, Mundane. Bonds: Attractive, Job, Rich. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Coral (110 gp).
Emma Tenley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a fancy brown dress. Her black hair, when down, is lengthy. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Emma has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She seems to be bored by most things; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Disease, Insomniac, Mundane. Bonds: Attractive, Enemies. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Dimble Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries tridents. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Dimble wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +2
Possessions: 32000 sp. Gold dragon comb with red garnet eye (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.
Andram Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greasy and uncared for. His eyes are a pleasant red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Nature. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Fortune-teller uniform. He keeps his long golden hair kept up in a rat tail. His ears are large.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fortune-teller like his mother before him.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Disease. Bonds: Job, Enemies, Family. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Goblin, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Greeba Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is red, and she wears a heavy white leather apron most of the time, and carries rapiers. Her long black hair is drawn into a two foot long braid. Her brown eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she wants to meet her childhood hero
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 7000 cp.
Seere Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who sports green clothing, slightly heavier than average wear. She wears a top hat to cover her moderate length chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seere was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Many goblins want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 pp. Rose (60 gp). Sardonyx (60 gp). Black star sapphire (1000 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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