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NPC Generator

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Advanced [show]


Griselda Ryland, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and auburn with streaks of silver, and is pulled back with small brown clips. Her hazel eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast forest. Her divine abilities were realized during a raid on her village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Nature. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Griselda Ryland, Female Human Rogue 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 100000 cp.


Social Check DCs


Theodoric Tindall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and very short. He wears a mask on his face.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Tindall, Male Human Paladin 10
Medium (5'6") Human, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 9000 sp.


Social Check DCs


Cora Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Her golden hair is cut short. Her eyes are blue and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to make almost anything out of random pieces of junk.

History: Born in the north to a Bricklayer, Cora learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered music. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Passionate, Gifted, Artistic, Impeccable. Bonds: Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Cora Fatrabbit, Female Halfling Cleric 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Randal Stafford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He's attracted to the PC; and he has a crush on the local crown-heir

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Criminal record, Has a crush. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Randal Stafford, Male Human Paladin 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 17 (+3)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. Deep green spinel (140 gp). Star rose quartz (30 gp). Lapis lazuli (4 gp).


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his white fur down. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: Spring was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Plume, Male Tabaxi Cleric 11
Medium (5'10") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 1900 gp. Malachite (15 gp). Chrysoprase (20 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Chrysoberyl (40 gp). Golden pearl (40 gp). Star ruby (1600 gp).


Social Check DCs


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a brown suit. His red fur is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to get laid

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Mentor, Slave. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Sun In the Storm, Male Tabaxi Rogue 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1900 gp. Azurite (12 gp). Black pearl (500 gp). Star ruby (1000 gp). Bloodstone (70 gp). Eye agate (12 gp). Brown-green garnet (40 gp).


Social Check DCs


Varis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue tunic with grey highlights, and long white pants that bunch up around his shoes. He is an epitome of beauty. He has a small bristly mustache and wavy brown hair. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Engraver

Voice: American accent

Attributes [hide]

Varis Selevarun, Male Elf Adept 9
Medium (4'10") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points -9 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 2 (-4)9 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 11000 sp. Aquamarine (1600 gp). Brown-green garnet (150 gp). Violet garnet (1600 gp). Sardonyx (80 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many red ritualistic tattoos. She wears skinny pants and wears a brown and red robe with the hood down. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Whurdred was born on a far northern island where she grew up under the tutelage of her father, an expert Mayor. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Family. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Whurdred Burrowfound, Female Dwarf Paladin 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 99 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is blonde and very short. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Odo Sheldon, Male Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Rock crystal (30 gp).


Social Check DCs

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