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NPC Generator

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Advanced [show]


Dimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears bulky tan painted plate armor. His black hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. A true patriot, Dimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dimble took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dimble Maekkelferce, Male Gnome Wizard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)18 (+4)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Matilda Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a yellow collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Matilda will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Matilda and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Matilda Horineth, Female Half-Elf Druid 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.

Motivation: She is greedy; and further expansion of business

Bonds: Job, Rich, Military, Religious. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Ovina Aranore, Female Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 13 (+1)6 (-2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll, Draconic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp.


Social Check DCs


Anakis Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She typically wears black cloth garments or leather armor, and her gloved hand is found clutching a whip. Her hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist, Fighting. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Anakis Fealty, Female Tiefling Adept 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)14 (+2) 8 (-1)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely grey suit with white socks and a vest with buckled shoes, marred by teas. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are violet.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Glassblower profession.

History: Born in the north to a Guard, Einkil learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has worked as a Guard like his father before him.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Disease. Bonds: Religious, Job, Slave. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Einkil Torevir, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Slaad in disguise. Cursed with lycanthropy at a very young age, Oppleby has worked very hard to control his curse. Some 6 years later his spouse died after the birth of his son. Heartbroken, Oppleby never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Job, Adventurer, In love. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Sard (60 gp). Azurite (6 gp). Chrysoberyl (90 gp). Azurite (6 gp). 1 Minor magic item.


Social Check DCs


Vani Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her hair, while still mostly black, has prominent grey streaks. Her eyes are green and catlike.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.

History: She was raised in a mountains tribe. After coming to the age of reason, Vani took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Nature, Slave. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Vani Nimblefingers, Female Halfling Aristocrat 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Amber (80 gp). Sardonyx (70 gp). Jet (80 gp).


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Aura and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aura discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aura fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Aura Grass, Male Tabaxi Barbarian 9
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)17 (+3) 17 (+3)16 (+3)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (90 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp).


Social Check DCs


Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly flails and longbows. His rusty crest is long and unkept. His eyes are red and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Dadalan Sumnarghthrysh, Male Dragonborn Fighter 11
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +7, Nature +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 700 gp. Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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