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NPC Generator

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Advanced [show]


Traulam Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is long and unkept. Her ears are large.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Traulam Tiltathana, Female Elf Rogue 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)3 (-4) 14 (+2)11 (+0)
Skills Medicine +4, Nature -2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Rosalind Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut jaggedly and amateurishly. Her eyes are likewise blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.

History: Born in the west her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a Dyer soon after.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Poor, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Rosalind Graeme, Female Human Paladin 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Sard (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Hadarai Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His blonde hair is long and unkept. This amber eyed easterner is not easily forgotten.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Hadarai grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Hadarai Berevan, Male Half-Elf Wizard 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 6 (-2)7 (-2)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Mantus Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. He has gold eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Mantus Entropy, Male Tiefling Cleric 5
Medium (6'5") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)6 (-2) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Nalral Foamtankard, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Religion +2, Stealth -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Kasdeya Death, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a large black jacket. Her hair is dark red and curly. Her silver eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. During her travels, Kasdeya and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kasdeya discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kasdeya fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To be a Shipwright again; and wants to open a new tavern

Ideals: Opinionated. Flaws: Disease. Bonds: Religious, Adventurer, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Kasdeya Death, Female Tiefling Warlock 7
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Auran, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Fire opal pendant on a fine gold chain (2400 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. This hazel eyed northerner is not easily forgotten.

Personality: Werydd is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Werydd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: Money/treasure; and an old rival family wants her found

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Werydd Ironfist, Female Dwarf Sorcerer 5
Medium (3'9") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp.


Social Check DCs


Geva Stanley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear brown clothing when she does not wear armor. She wears a colorful flower in her auburn hair. She wears crescent spectacles with a black brim.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to make almost anything out of random pieces of junk.

History: Geva was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Religious. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Geva Stanley, Female Human Paladin 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his falchion always slung over his shoulder. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: The child of a Fortune-teller, who enjoyed hunting, Vonbin was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he seems to be bored by most things

Ideals: Justice. Flaws: Shy, Selfish, Mundane. Bonds: Nature. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Vonbin Aranore, Male Dwarf Monk 8
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. Freshwater pearl (6 gp). Alexandrite (1200 gp).


Social Check DCs

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