Tana Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her hair is white, silky, and of moderate length. Her brown eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and she has passion for adventuring and risk
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Quilla Turen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. She wears a wide-brimmed hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Quilla is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Quilla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of her brother; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Family, Poor. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 15
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 sp.
Flame Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears pastel leather gloves, a pastel jacket, and tight pants. He has moderate length cinnamon fur. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 71 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Chrysoberyl (160 gp). Rose (30 gp). Golden yellow topaz (300 gp). Hematite (4 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his orange fur well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Insane. Bonds: Family, Slave, Criminal record, Adventurer. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 19)
Armor Class 11
Hit Points 85 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 19
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
Possessions: 21000 gp. Golden yellow topaz (1300 gp). Rock crystal (50 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Red spinel (60 gp). Black star sapphire (400 gp). Malachite (7 gp). Jasper (50 gp). Rhodochrosite (7 gp). Coral (60 gp). Banded agate (7 gp). White opal (400 gp). 1 Medium magic item. 1 Medium magic item.
Dreali Selevarun, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears dark leathers with embroidery. His hair is black, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and to settle down with his crush
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Snagog Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and regain custody of his daughter
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Military. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp. Jeweled electrum ring (4000 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (1000 gp).
Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His fur is cut close to his head. His eyes are hazel and beady.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Serpent and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Nature. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Smoky quartz (70 gp).
Miles Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, white shirt, and yellow tie, and carries tridents. His hair, while still mostly black, has prominent grey streaks. He has several tiny opal earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Miles was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Fighting, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp. Jade (50 gp).
Jarsali Eathalena, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. She wears her white hair up in a very large beehive style do. She is baby faced.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Jarsali was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
