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NPC Generator

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Advanced [show]


Theobald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a brown suit. His chestnut hair is thinning but still full. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Scribe business at a young age. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Radcliffe, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. Moonstone (50 gp).


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her red hair is wavy and long. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 3 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.

Motivation: Meet up once more with her childhood friend; and to unite with her brother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Sannl Gorunn, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 320 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Leaf Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears pastel painted combat armor at almost all times. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are blue.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Leaf Treat, Female Tabaxi Expert 6
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Waywocket Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. She is bald on top and has large black tufts of hair around her ears. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.

History: Born to a pair of adventurers, Waywocket grew up listening to her mother's many stories. After coming to the age of reason, Waywocket took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Waywocket Oomtrowl, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. Black pearl (500 gp). Moonstone (80 gp).


Social Check DCs


Harriet Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an entirely red suit with tan socks and a vest with buckled shoes. Her white hair is cut short. Her gray eyes peer out from beneath her feathered red hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is frequently practicing swordplay.

History: Gifted from a young age, Harriet studied abroad. She moved out south to avoid the crime she committed. She was granted arcane powers by her dying sister.

Motivation: She wants revenge against brigands; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Gifted. Bonds: Military, Criminal record, Enemies. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Harriet Goodearth, Female Halfling Monk 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. Sard (50 gp). 1 Minor magic item.


Social Check DCs


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and prefers to wear grey clothing when he does not wear armor. He has no hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Weld, Male Human Warlock 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and tends to wear a tan poncho over her likewise colored trousers and shirt. Her brown hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Secretive, Ugly. Bonds: Criminal record, In love. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Symma Pingun, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


Five In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in pastel turtlenecks beneath a white coat with green slacks. He sports a flattop fur cut. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Five and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Cynical, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Five In the Morning, Male Tabaxi Fighter 4
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)8 (-1) 15 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item.


Social Check DCs


Jebeddo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Nature, Religious. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jebeddo Sympony, Male Gnome Aristocrat 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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