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NPC Generator

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Advanced [show]


Balam Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Armorer business at a young age. A gifted student he started as a Adventurer, but he got bored and became a Armorer. He has achieved small success as a Armorer.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Balam Allure, Male Tiefling Paladin 16
Medium (5'8") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 146 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 2000 gp. Star rose quartz (70 gp). Freshwater pearl (15 gp). Fire opal (1500 gp). Red-brown spinel (120 gp). Deep green spinel (120 gp). Chrysoprase (70 gp). Moss agate (15 gp). Silver pearl (120 gp). Blue sapphire (1500 gp). Sard (70 gp). Sard (70 gp). Obsidian (15 gp). Smoky quartz (70 gp). Banded agate (15 gp). Aquamarine (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emerald Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt with thin tan vertical stripes and violet pants. His fur is cut close to his head. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect mother left him crippled. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Nature. Occupation: Server

Voice: American accent

Attributes [hide]

Emerald Mirror, Male Tabaxi Warlock 6
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. Sard (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and blue robe with the hood down. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Oskar Loderr, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Nykkan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a green and grey robe with the hood down, he is not a threatening figure. He sports a flattop crest cut. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nykkan is combative with any and all who dare try his patience in the slightest.

History: The child of a Actor, who enjoyed hunting, Nykkan was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Enemies, Nature, Adventurer. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Nykkan Turnuroth, Male Dragonborn Paladin 10
Medium (6'8") Dragonborn, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1300 gp. Deep blue spinel (200 gp). Citrine (20 gp). Tiger eye turquoise (5 gp). Malachite (5 gp). Golden pearl (110 gp). Sard (20 gp). Freshwater pearl (5 gp).


Social Check DCs


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his father. Erky was born on a far northern plains where he grew up under the tutelage of his father, an expert Body Guard. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Erky Ningel, Male Gnome Warrior 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 93 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +8, Performance +7
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).


Social Check DCs


Nazdûg Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Crown-heir uniform. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is unsatisfied with his job

Flaws: Ugly, Hedonist. Bonds: Job, Enemies, Mentor. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Nazdûg Budd, Male Half-Orc Fighter 12
Medium (6'9") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Insight +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Infernal, Terran, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Tourmaline (70 gp). Moss agate (6 gp). Hematite (6 gp). White opal (800 gp). Rhodochrosite (6 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Fiery yellow corundum (800 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a custom-built plate barding that's adorned with grey lining and desert motifs, marred by chocolates. Her head has been shaved. She has hazel eyes and a grey hat with a brown feather.

Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Werydd studied abroad. After coming to the age of reason, Werydd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Ugly, Insane, Secretive. Bonds: Slave. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Werydd Rakankrak, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 10 (+0)15 (+2)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp. 4 Alchemist’s fire.


Social Check DCs


Ahrim Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a hunchback. He has chestnut hair. He has gleaming, smiling white eyes.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Job, Family, Slave, Rich. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Ahrim Obscure, Male Tiefling Ranger 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)17 (+3) 15 (+2)19 (+4)
Skills Arcana +6, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is an epitome of beauty. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Stylist

Voice: French accent

Attributes [hide]

Resh Hallewell, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)8 (-1) 9 (-1)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1200 gp.


Social Check DCs

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