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NPC Generator

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Advanced [show]


Mary Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey feathered hat and grey clothes. Her white hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich southern family. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She loathes her own lifestyle.

Flaws: Disease, Depressed. Bonds: Attractive, Military, Rich, Enemies. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Mary Tewksbury, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Kitchur, Male Human Fighter 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mûg Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is black. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Mûg hails from a village terrorized by orcs. In his 10th year, his parents were killed by a orcs raid, leaving Mûg alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Mûg Rylan, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. Deep blue spinel (1200 gp). Alexandrite (1200 gp). Jasper (20 gp).


Social Check DCs


Charles Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a yellow coat over a green low-cut shirt, and a small hat upon his head. His golden hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Charles hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and someone believes him a fraud

Flaws: Addict, Disease, Hedonist. Bonds: Enemies. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Charles Osav, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Frederick Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Professionalism, Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Frederick Mystralath, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Baradad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Barrister. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length scarlet crest. His eyes are likewise gold.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Baradad was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Baradad Hshhsstoroth, Male Dragonborn Sorcerer 14
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 33 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 4000 gp. Chalcedony (70 gp). Zircon (70 gp). Brown-green garnet (160 gp). Deep blue spinel (1600 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Deep green spinel (160 gp). 1 Medium magic item.


Social Check DCs


Emen Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her sickle. She has a hunchback. Her small hat is riddled with cuts and holes. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Emen studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Opinionated, Extrovert, Gifted. Flaws: Ugly. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Emen Warwick, Female Half-Orc Expert 10
Medium (6'3") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Druidic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver ewer (30 gp).


Social Check DCs


Elegant Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has a slight overbite and is overall scrawny. Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful necromancer made her what she is. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Roofer, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and to unite with her brother

Flaws: Impulsive. Bonds: Family, Mentor, Rich, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Elegant Shoe, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seere Fate, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman sports green clothing, slightly heavier than average wear and is in decent physical shape. Her blue hair is matted, messy, and big. She has a tattooed face.

Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: She was born at the edge of vast plains. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Seere Fate, Female Tiefling Warlock 4
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 35000 sp. Red garnet (90 gp). Red-brown spinel (90 gp).


Social Check DCs

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