Diggory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His golden hair is cut short. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.
History: The child of a Beggar, who enjoyed hunting, Diggory was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to reunite with his absent mother
Ideals: Disciplined, Persistence. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 130 gp.
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is scarlet and curly. His red eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Azzakh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azzakh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Military, Criminal record. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 52 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 80 pp. White opal (1600 gp). Rhodochrosite (6 gp). Amber (40 gp). Fire opal (1600 gp). Pink pearl (40 gp). Silver pearl (40 gp).
Alberich Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears silk and lounges about seductively. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2900 gp. Jeweled electrum ring (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vlorn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions.
Flaws: Insomniac, Secretive. Bonds: Immigrant, Religious. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 180 gp.
Vadania Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. She has brown hair. Her gray eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
Possessions: 800 gp. Blue star sapphire (800 gp). Brown-green garnet (130 gp). Violet garnet (1100 gp).
Edge On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to hide her balding. Her eyes are likewise yellow.
Personality: She speaks before she thinks and is too direct. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Athletic. Flaws: Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 360 gp.
Matilda Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dark leathers with embroidery. Her hair is chestnut, silky, and of moderate length. Her hazel eyes are passionate and lively.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Superior lock.
Drifting Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. She wears her cinnamon fur up. She has several tiny ruby earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She feeds upon the attention of others.
History: She was raised in a mountains tribe. Drifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she's in love
Bonds: Attractive, Slave, Rich, Has a crush, Nature. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Rose (50 gp). Obsidian (9 gp). Brown-green garnet (60 gp). Iolite (50 gp). Aquamarine (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.
Mantus Sly, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting green shirt and pants. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Emotional, Secretive, Mundane. Bonds: Rich. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Lapis lazuli (16 gp). Emerald (1200 gp). Golden yellow topaz (800 gp).
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