Norman Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His red hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: Born to a Masseuse, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Sensitive, Selfish. Bonds: Attractive, Poor. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 40000 cp. Star ruby (400 gp). Tourmaline (140 gp).
Symma Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a deerstalker hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: The child of northern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Immigrant. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Coral (110 gp).
Alice Prescott, Female Human [Permalink]
Personal [hide]
Description: A 5'4" southern woman, she is wearing the road beaten gear of a warrior. Her white hair is singed and shortened. Her amber eyes peer out from beneath her wide-brimmed grey hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born at the edge of vast island. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Alice's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Malachite (12 gp). 2 Thunderstones.
Jane Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears professional attire. Her silver hair is still thick. She is very pretty but has cold, dead eyes.
Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a slaver, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Jane and her spouse have recently divorced.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Blue star sapphire (400 gp).
Dynamic Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple brown robe with tan stripes complete with hood. She is physically well-built. Her beige fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful slaver made her what she is. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 320 gp.
Blossom Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Gnomish culture. Further she is a bit of a stoner and is frequently out of it.
History: Born in a small village she learned the ways of the warrior from her mother. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting. Flaws: Insomniac, Racist, Addict. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Iolite (60 gp). Rhodochrosite (4 gp). Sard (60 gp). 1 Minor magic item.
Duvamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. She keeps her long silver hair kept up in a rat tail. Her eyes are brown and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 36000 sp.
Arannis Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He wears his golden hair up. His hazel eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has dedicated himself to building a better kind of golem.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister
Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 55 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Sard (20 gp). Deep blue spinel (1100 gp). Red-brown spinel (110 gp). Citrine (20 gp). Malachite (6 gp). Brown-green garnet (110 gp). Carnelian (20 gp). Brown diamond (2000 gp). Black pearl (1100 gp). Bloodstone (20 gp). Jasper (20 gp). Black opal (1100 gp). Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, pastel, dusty cloak. Her lavender fur is heavily combed to the right. Her eyes are yellow and she is always smoking a pipe.
Personality: She exudes charisma. She is a tour de force of persuasion. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: River was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.
Motivation: Sabotage a competitor.
Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 42000 sp. 1 Minor magic item.
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