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NPC Generator

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Advanced [show]


Broce Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. He has styled his red hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Philantrophist, Entrepeneur, Fighting. Bonds: Poor, In love. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Broce Fapplestamp, Male Gnome Expert 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Erias Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Erias was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erias's father didn't care for him much, and the feeling was mutual. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Job. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Erias Bigtoe, Male Dwarf Rogue 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long lavender fur is drawn into a two foot long braid. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Cook

Voice: Whispers

Attributes [hide]

Ethereal Candle, Male Tabaxi Barbarian 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)18 (+4) 11 (+0)11 (+0)
Skills Nature +7, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Sard (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Syllin Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she tends to wear a large blue jacket. Her long silver hair reaches down to her waist. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a minor phobia of water and hates getting wet.

History: Syllin was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to trick people and travel the world for free.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Flaws: Fearful. Bonds: Job, Family, Criminal record. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Syllin Galanodel, Female Elf Paladin 12
Medium (5'5") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp.


Social Check DCs


Emma Oakes, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Fortune-teller uniform. She wears a wide-brimmed hat to cover her moderate length white hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Eccentric and domineering, Emma will drive conversation. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She has worked as a Fortune-teller like her father before her.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Gifted. Bonds: Job, Poor, Criminal record. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emma Oakes, Female Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Golden pearl (50 gp).


Social Check DCs


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He wears his dark red hair down. His silver eyes peer out from beneath his small green hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 5 years old his parents immigrated from the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Merihim Doom, Male Tiefling Warrior 11
Medium (5'3") Tiefling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Ignan, Auran, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. Deep green spinel (60 gp). Moss agate (11 gp). Freshwater pearl (11 gp). Red garnet (60 gp). Coral (60 gp). Aquamarine (1600 gp). Bloodstone (20 gp). Deep green spinel (60 gp). Hematite (11 gp).


Social Check DCs


Orsik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Attractive, Poor, Military, Nature. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Orsik Ironfist, Male Dwarf Druid 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rhodochrosite (16 gp). Golden yellow topaz (1000 gp). Tourmaline (50 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Audhild Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Slave Trader does. She is physically well-built. With wild chestnut hair. Her eyes are a pleasant violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Slave Trader soon after.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Depressed, Addict. Bonds: Job, Military, Adventurer. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Audhild Rubyeye, Female Dwarf Commoner 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cockaby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue tunic with white highlights, and long tan pants that bunch up around his shoes. He is muscular with a powerful set of arms. His golden hair is thinning but still full. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Servant father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Cockaby Waggletop, Male Gnome Paladin 12
Small (3'8") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Star ruby (1200 gp). Star ruby (1200 gp). Tiger eye turquoise (8 gp). Alexandrite (300 gp). Black pearl (300 gp). Emerald (1200 gp). Fire opal (1200 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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