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NPC Generator

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Advanced [show]


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He has styled his beige fur well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Shivering was raised in a hard working conservative environment. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Job, Family. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Shivering Of Clay, Male Tabaxi Wizard 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Silent In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a faded coat and loose pants complete with wide-brimmed hat, and a wedding ring on her right hand. She wears a wide-brimmed hat to cover her moderate length gray fur. She has yellow eyes and a pastel hat with a white feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Silent never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is compelled to act according to her religious beliefs; and wants her loneliness to end

Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer, Religious. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Silent In Shadow, Female Tabaxi Adept 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Dabbledob Turen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He sports a long black beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: He is a Jackalwere in disguise. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant, Adventurer, Debt. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Dabbledob Turen, Male Gnome Bard 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Nature +2, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is cut close to her head. She has gleaming, smiling hazel eyes.

Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Flaws: Insane. Bonds: Attractive, Slave, Mentor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Windy In Woods, Female Tabaxi Expert 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 20 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)14 (+2) 6 (-2)17 (+3)
Skills History +6, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 80 pp. Chrysoberyl (60 gp). Blue star sapphire (1200 gp). Blue sapphire (1200 gp). Canary diamond (4000 gp). Coral (60 gp). White opal (1200 gp). Chalcedony (30 gp). Red garnet (60 gp).


Social Check DCs


Marbas Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His hair is silver, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Marbas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Logical. Bonds: Attractive, Job, Nature, In love, Religious. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Marbas Nowhere, Male Tiefling Warrior 5
Medium (5'7") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 90 pp. Bloodstone (50 gp). Rock crystal (50 gp). Moss agate (12 gp). Aquamarine (800 gp).


Social Check DCs


Traki Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He has a long auburn beard with little hanging trinkets. He has violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 4 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister.

Ideals: Optimist. Bonds: Slave, Family, Immigrant, Adventurer. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Traki Lathalas, Male Elf Fighter 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Violet garnet (700 gp). Moonstone (60 gp). Jade (80 gp).


Social Check DCs


Mary Landon, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear grey tank tops with brown skirt, she is not a threatening figure. She keeps her golden hair in a flapper bob. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and someone believes her a fraud

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Landon, Female Human Wizard 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oriel Lancaster, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is braided into rings. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Oriel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Oriel Lancaster, Female Human Ranger 8
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)4 (-3) 10 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Osah Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black tunic with brown highlights, and long red pants that bunch up around her shoes. Her brown hair is greasy and uncared for. Her black eyes peer out from beneath her wide-brimmed black hat.

Personality: Osah wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Doctor business at a young age. She was taken as a slave by a traveling circus and forced to perform She was always very intelligent and has formed a secret society of freemasons.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Secretive, Fearful. Bonds: Job, Slave. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Osah Righteous, Female Tiefling Commoner 6
Medium (4'10") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 800 gp. Aquamarine (1200 gp). Tiger eye turquoise (16 gp). White pearl (70 gp). Jade (70 gp). 1 Minor magic item.


Social Check DCs

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