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NPC Generator

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Advanced [show]


Ortegar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy white pantaloons and a brown scarf. He wears a Stetson hat to cover his moderate length black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Ortegar's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Immigrant. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Ortegar Strongbones, Male Halfling Ranger 13
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 77 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Deception +7, History +5
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Star rose quartz (40 gp). Malachite (8 gp). Zircon (40 gp). Rose (40 gp). Rhodochrosite (8 gp). Black star sapphire (1200 gp). Moss agate (8 gp). Violet garnet (500 gp). Banded agate (8 gp). Hematite (8 gp). Sard (40 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his yellow fur down. This hazel eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 6 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Flaws: Shy. Bonds: Poor, Adventurer, Criminal record, Immigrant. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Leaf In Woods, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 220 pp. Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He tends to wear a large brown jacket. His chestnut hair is thinning but still full. His eyes are green.

Personality: Adrik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Adrik Fallack, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 10 pp.


Social Check DCs


Kathra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern woman, she is generally shirtless and showing off her tattooed chest. Her golden hair is smooth and relatively long. She has amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Glassblower, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Ideals: Disciplined, Philantrophist. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Kathra Balderk, Female Dwarf Paladin 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 94 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Violet garnet (400 gp). Zircon (30 gp). Brown-green garnet (110 gp). Zircon (30 gp). Amethyst (110 gp). Alexandrite (400 gp). Amethyst (110 gp).


Social Check DCs


Chassath Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple green robe with grey stripes complete with hood. She has wavy rusty crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 5 years old her parents immigrated from the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Chassath Skaarzborroosh, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Raam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his red hair up. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Hedonist. Bonds: Poor. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Raam Clever, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Snafû Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the left. His hazel eyes peer out from beneath his top black hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Snafû was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Layabout soon after.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Snafû Kelsey, Male Half-Orc Fighter 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: Veit hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Veit was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Artistic, Entrepeneur. Bonds: Rich, Religious, Family. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Veit Balderk, Male Dwarf Aristocrat 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dalgal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. He has amber eyes and a brown hat with a grey feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dalgal was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and expand his business

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Dalgal Holderhek, Male Dwarf Sorcerer 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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