Gimurt Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Stylist, who enjoyed hunting, Gimurt was taken on many hunting expeditions. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Tree In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform. He is physically well-built. His fur is yellow and curly. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. He has worked as a Spice Merchant like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day; and expand his business
Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1600 gp. Deep green spinel (50 gp). Deep blue spinel (1200 gp). Bloodstone (70 gp). Black star sapphire (400 gp). Sardonyx (70 gp). Black pearl (1200 gp). Brown-green garnet (50 gp). Onyx (70 gp). 1 Minor magic item.
Aerdeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to find somewhere to settle down
Ideals: Persistence. Flaws: Ugly, Disease, Mundane. Bonds: Has a crush. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 pp. Jet (90 gp).
Drenna Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She usually wears her black robe and has her warhammer always slung over her shoulder. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Drenna and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Insane, Antagonistic. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Faran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has green eyes and a white hat with a black feather.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his sister; and he desires power and/or immortality
Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Immigrant, Adventurer, Family. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Nedda Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her head has been shaved. Her amber eyes dart from person to person.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Engraver business at a young age. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
Possessions: 700 gp. 1 Minor magic item.
Barendd Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Barendd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Mayor, who enjoyed hunting, Barendd was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Artistic. Bonds: Adventurer, Nature, Rich, Job. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Criella Trust, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is singed and shortened. She has white eyes and a black hat with a green feather.
Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.
History: Criella lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Family, In love. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. White pearl (50 gp). Jade (50 gp). Tourmaline (50 gp).
Vondal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
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