Dazzazn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His crest is cut close to his head. His thin eyebrows rest above his beady gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Stylist, but he got bored and became a Sage. He became a Sage soon after.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult.
Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 14
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 8 (-1) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +7 / 1d10+5, Ranged +6 / 1d10+4, Grapple +5
Possessions: 200 gp. Golden yellow topaz (1100 gp). 1 Minor magic item.
Garl Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is knotted and matted. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Banker, Garl learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Garl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Disease, Forgetful. Bonds: Job, Family. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Pink pearl (150 gp). Moss agate (10 gp). Black pearl (1100 gp). Blue quartz (10 gp).
Chad Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments
History: Chad hails from a village terrorized by gnolls. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Rich. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Smoky quartz (60 gp). Rose (60 gp).
Quilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. Her black hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the east. She is frequently practicing swordplay.
History: Born to a pair of adventurers, Quilla grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.
Motivation: To prove her worth to the world; and an old rival family wants her found
Ideals: Pacifist. Flaws: Impulsive. Bonds: Military, Adventurer, Family. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 37000 sp.
Cimer Verity, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a green suit. His white hair is long and unkept. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 18)
Armor Class 14
Hit Points 73 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 18000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (800 gp). Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (4000 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (160 gp). Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (5000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (800 gp). Sapphire pendant on gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp). A roughly beaten golden orb (160 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled electrum ring (6000 gp). 1 Major magic item.
Elizabeth Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish brown hair is in a traditional bowl cut. She has a dull look in her hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.
History: She got into the Map Maker business at a young age. From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: To be a Butcher again; and further expansion of business
Flaws: Insomniac, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 230 gp. Red spinel (160 gp).
Sun In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is typically in his Fortune-teller uniform, he is not a threatening figure. His fur is black and curly. His blue eyes lackadaisically let the world flow into them.
Personality: Sun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Extrovert. Bonds: Job, Family, Rich, Adventurer. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Ronobe Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in earthy colors with a black and grey handkerchief worn on her right side. Her long purple hair is drawn into a two foot long braid. She has a dull look in her gold eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Detective, but she got bored and became a Armorer. She used her abilities to travel the world and help people.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Skamos Art, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears a simple black robe with pastel stripes complete with hood. His brown hair is unkempt and raggedy. His eyes are a pleasant red.
Personality: Eccentric and domineering, Skamos will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: Banded agate (11 gp). Deep blue spinel (300 gp).
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