Sindri Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Slave Trader, Sindri learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Slave Trader.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Greedy. Bonds: Adventurer, Criminal record, Job. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Bathin Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has wavy purple hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Bathin was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Optimist. Bonds: Rich, In love, Job. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uadjit Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy gold crest. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. She has styled her gold crest well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She acts crazy and hedonistic. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Uadjit was born in the west. At a young age she loved to build and create. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Golden yellow topaz (1100 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mialee Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with small hat. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Eccentric and domineering, Mialee will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Beggar; and expand her business
Ideals: Extrovert, Philantrophist. Bonds: Mentor, Job, Has a crush. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Masterwork Common Melee.
Shautha Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean black cloak covering her clean studded leather, and is pretty ugly. Her black hair is lengthy. Her gray eyes dart from person to person.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: Shautha was born in the north. At a young age she loved to build and create. She has had some formal painting training, and achieved minor success. She now spends her time doing works of charity.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she's repulsed by the pc
Ideals: Philantrophist, Artistic, Persistence. Flaws: Ugly, Antagonistic. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. Red spinel (100 gp).
Delre Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries with her a set of bows on her belt, each one with a emerald on the hilt. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 15 years.
Motivation: Meet up once more with her childhood friend; and find a way to reverse the transformation of her brother
Flaws: Shy. Bonds: Rich, Adventurer, Attractive, Job, Family. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1200 gp. Golden pearl (140 gp). Malachite (10 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Alby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a pickaxe. He wears a Stetson hat to hide his balding. He has a dull look in his blue eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: Dustin was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 3200 gp. An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (140 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She wears a simple blue robe with tan stripes complete with hood. Her hair is silver and curly. She wears an eyepatch.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.
History: Ranala was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She now owns her own business.
Motivation: Further expansion of business.
Flaws: Ugly, Addict. Bonds: Job, Poor, Adventurer. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
