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NPC Generator

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Advanced [show]


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Priest. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Warryn Fiddlefen, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Lapis lazuli (13 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Dûshrat Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. He keeps his brown hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Dûshrat was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dûshrat decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Artistic. Flaws: Disease, Shy. Bonds: Criminal record. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Dûshrat Shelby, Male Half-Orc Commoner 6
Medium (6'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 6000 sp. Rose (40 gp). Amber (40 gp).


Social Check DCs


Skoth Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in a clean black cloak covering his clean studded leather, marred by teas. His brown hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Skoth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Skoth and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Beggar

Voice: American accent

Attributes [hide]

Skoth Hailey, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Alexandrite (500 gp). Moss agate (10 gp). Deep blue spinel (500 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. She has styled her auburn hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. Juliana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and to end her boredom

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Attractive, Nature, Job. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Juliana Sherman, Female Half-Elf Ranger 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp.


Social Check DCs


Trail Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. She has moderate length cinnamon fur. Her amber eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.

History: Trail was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has worked as a Roofer like her mother before her.

Motivation: Regain custody of her daughter.

Flaws: Selfish. Bonds: Rich, Family, Job. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Trail Of Ivory, Female Tabaxi Warrior 9
Medium (4'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 110000 cp. Aquamarine (200 gp). Banded agate (9 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his brown robe and has his lance always slung over his shoulder. His silver hair is lengthy and is close to two feet long. This gray eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He struck the Doctor job and began his own company from there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Gifted. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Veit Steelfist, Male Dwarf Sorcerer 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 17 (+3)11 (+0)
Skills Deception +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large brown jacket. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hunter was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Dilettante job and began his own company from there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Has a crush, Military, Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Spalding, Male Human Druid 2
Medium (5'11") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He is bald on top and has large red tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oloric Helcral, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Gilthur Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Body Guard does. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Body Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He became a Body Guard soon after.

Motivation: To be a Barber again; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Gilthur Fallack, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)3 (-4) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1200 sp. 1 Climber’s kit.


Social Check DCs

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